GeForce 8 9 A low-cost version, known as the TNT2 M64, was produced with the memory interface reduced from bit to bit. Views Read Edit View history. Of course, dropping down to a bit interface reduces the cost of both chips and boards considerably, which is exactly why NVIDIA made such a compromise. This means that in games which only put a single texture on a polygon face at once, the TNT2 can be more efficient and faster.

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NVIDIA TNT2 M64 graphics card – TNT2 M64 – 16 MB Series

Our goal here is to compare the M64 to the “real” TNT2. The internal architecture is still bit, just like the TNT2.

TNT2 graphic speed was crippled by missing local frame buffer and slow access to the main memory. Post Your Comment Please log in or sign up to comment.

A variety of “TNT2” cards are popping up all over the place with prices that seem too good to be true. Prophecyand the popular Unreal had a troubled development history with regards to Direct3D and was plagued by issues such as missing details in this mode.

NVIDIA Riva TNT2 M64 Specs | TechPowerUp GPU Database

However, because both are built on the same 0. External AGP 4x port for the separate graphic card was lacked.


Unfortunately, this was not to be the case as both chips support up to 32MB. GeForce 8 9 However, Creative included a unique software package that allowed the user to run software that used 3dfx ‘s Glide.

So what makes the M64 different from the regular TNT2? For the most part, the M64 is identical to a regular TNT2.

However, when TNT2 was launched, single-texturing was no longer used in most new games. This is dithered down for the bit framebuffer, which is then postprocessed by a 2×2 box filter in the RAMDACdubbed “bit equivalent” output by marketing. From Wikipedia, the free encyclopedia. This page was last edited on 28 Novemberat The card used special extremely low latency for the time 4. Just like the GeForce, it seems that the M64 is going to be severely limited by memory bandwidth, cutting it clock for clock by half in fact.

By using this site, you agree to the Terms of Use and Privacy Policy. Views Read Edit View history. Comparison of Nvidia graphics processing units. This was a distinguishing point for the TNT2, while the Voodoo3 was marketed under the premise of superior speed and game compatibility. GeForce 2 4 MX. This wrappernamed Unifiedwas not as compatible with Glide games as real 3dfx hardware, but it was also the only card available other than a 3dfx card that could run Glide software. But solution was mostly known from low-cost and low-quality boards without separate memory.


Voodoo2 cards were more than a year old, but, when combined together, could still outperform then-current Nvidia technology. Some games also had exclusive 3D features when used with Glide, including Wing Commander: Instead, the 64 in M64 refers to a memory bus that is bits wide. These glasses made games look as though they were coming out of the screen, and worked with both Direct3D and some OpenGL titles.

Tesla GeForce 8 9 This means that in games which only put a single texture on a polygon face at once, the TNT2 can be more efficient and faster. Retrieved from ” https: Voodoo3 cards render internally in bit precision color depth.

Computer-related introductions in Nvidia graphics processors Video cards. The effects of reduced memory bandwidth would be borne out at higher resolutions and color depths.